Thursday, March 24, 2011
Friday, March 18, 2011
Review of Animation Examples
Minilogue/Hitchhikers Choice by Kristofer Strom
I enjoyed this project the most because of its simple presentation and drawing approach. We see a whiteboard and the artist creates many organic illustrations that transition into one another. I assume the artist took numerous photos of the process of creating some of the drawings as well as the finished product themselves and then meshed them together to form a video. Yet some things seem more complicated than that but impressive all the same, like how the artist's hand acts as an eraser in some instances or is able to drag limbs or other parts of the drawings. I love the choice in music and it sounds perfectly with the pace of the drawings and does not distract one bit. It was nice to see some changes in the marker color as well. Overall a great piece to sit down to watch and listen to.
I would like to do something similar but fear I lack the creatively to make the seemingly endless supply of drawings and the time to take as many photos. MIND = BLOWN
I enjoyed this project the most because of its simple presentation and drawing approach. We see a whiteboard and the artist creates many organic illustrations that transition into one another. I assume the artist took numerous photos of the process of creating some of the drawings as well as the finished product themselves and then meshed them together to form a video. Yet some things seem more complicated than that but impressive all the same, like how the artist's hand acts as an eraser in some instances or is able to drag limbs or other parts of the drawings. I love the choice in music and it sounds perfectly with the pace of the drawings and does not distract one bit. It was nice to see some changes in the marker color as well. Overall a great piece to sit down to watch and listen to.
I would like to do something similar but fear I lack the creatively to make the seemingly endless supply of drawings and the time to take as many photos. MIND = BLOWN
Tuesday, March 15, 2011
Monday, March 7, 2011
Projects 1 & 2 Explanation
At first I did not know where to start when handed this assignment. But after some thought and thinking back to my sound projects in Intro to Electronic Music, I decided to create a sound compilation to represent the inconsistency of memory and how certain memories are often remembered and forgotten. I wanted to show this by recording actions and voices to create an emotion.
My sound project consists of physical actions (the typing, guitar playing, scissors, soda can, etc.), voices, and sound effects from games, movies, and television. These were all recorded via a Samson C01U microphone. I wanted to create an emotion which I believe is an important part of memory among things that you do and things that you hear. As far as what is 'natural' in terms of the sounds, I feel the typing, guitar playing, scissors, soda can, the ambient noises and voice that play as I am selecting options in a video game, and the alarm beeping fall under that category because they were all happening at the time. Some of the other sounds like the song with the drums, or the news caller, the crowd, and rioters are also recorded with my microphone but they were not happening in real time. My project is essentially a collage of various actions, voices, etc. but it is also a documentation of things running through my head that becomes progressively more chaotic until it fades out in the end like some memories. I felt the typing in the beginning and the end served as the cataloging of such events and hoped people could relate to the quickness and slowness of certain memories.
I am pleased to hear that most interpretations of my sound project was the idea of struggling to write a paper (the typing) because of the many distractions we are presented with whether it'd be movies, music, games, etc. This is something I did not think of but is as equally noticeable in my piece.
The next step was to develop a storyboard to help think of images to go along with our sound project. My sketches required little thought and seemed to resemble the aggressive tone of my sound piece. But it was something I was not entirely dedicated to. Some images are completely abstract such as the flashing of lights in sync with the beeping of a fire alarm, and some are more recognizable in relation to the specific sound that is playing (the rapid images of me playing the drums). My goal was to create an emotion while demonstrating the quickness and slowness of memory and I feel the video project does that more successfully than just the sound piece alone.
My sound project consists of physical actions (the typing, guitar playing, scissors, soda can, etc.), voices, and sound effects from games, movies, and television. These were all recorded via a Samson C01U microphone. I wanted to create an emotion which I believe is an important part of memory among things that you do and things that you hear. As far as what is 'natural' in terms of the sounds, I feel the typing, guitar playing, scissors, soda can, the ambient noises and voice that play as I am selecting options in a video game, and the alarm beeping fall under that category because they were all happening at the time. Some of the other sounds like the song with the drums, or the news caller, the crowd, and rioters are also recorded with my microphone but they were not happening in real time. My project is essentially a collage of various actions, voices, etc. but it is also a documentation of things running through my head that becomes progressively more chaotic until it fades out in the end like some memories. I felt the typing in the beginning and the end served as the cataloging of such events and hoped people could relate to the quickness and slowness of certain memories.
I am pleased to hear that most interpretations of my sound project was the idea of struggling to write a paper (the typing) because of the many distractions we are presented with whether it'd be movies, music, games, etc. This is something I did not think of but is as equally noticeable in my piece.
The next step was to develop a storyboard to help think of images to go along with our sound project. My sketches required little thought and seemed to resemble the aggressive tone of my sound piece. But it was something I was not entirely dedicated to. Some images are completely abstract such as the flashing of lights in sync with the beeping of a fire alarm, and some are more recognizable in relation to the specific sound that is playing (the rapid images of me playing the drums). My goal was to create an emotion while demonstrating the quickness and slowness of memory and I feel the video project does that more successfully than just the sound piece alone.
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